Freelance Game Tester Workflow Map

In this article, we’ve created a starter Freelance Game Tester Workflow Map that you can use to start planning out your product/service delivery and we’ve outlined a few examples of experiments that you can run in your Freelance Game Tester role.

Ready to get started? Download the Workflow Map template or get in touch to discuss how a workflow coach could help you fast-track your business improvement.

Systems & Processes for Freelance Game Tester

The path towards better systems and processes in your Freelance Game Tester role starts with mapping out your most important business processes. Being able to see your business processes laid out visually helps you to collaborate with your team on how to improve and grow. By repeating this collaboration process, you’ll develop a culture of continuous improvement that leads to a growing business and streamlined systems and processes that increase customer & staff experience.

To help you start mapping out your processes, we’ve developed a sample flow for a Freelance Game Tester Workflow Map that you can use with your team to start clarifying your processes and then run Business Experiments so you can build a better business.

Workflow Map For A Freelance Game Tester

1. Initial consultation: Meet with the game development team to discuss project requirements, objectives, and timelines.
2. Test plan creation: Develop a comprehensive test plan that outlines the scope of testing, test cases, and test scenarios.
3. Game installation and setup: Install the game on the designated testing platform and configure the necessary settings.
4. Functional testing: Conduct thorough testing to ensure that all game features and functionalities are working as intended.
5. Bug identification and reporting: Identify any bugs, glitches, or issues encountered during testing and report them to the development team.
6. Regression testing: Perform regression testing to verify that previously fixed bugs have not resurfaced and that new changes have not introduced any new issues.
7. Compatibility testing: Test the game on different platforms, devices, and operating systems to ensure compatibility and optimal performance.
8. Performance testing: Evaluate the game’s performance under various conditions, such as high player loads or resource-intensive scenes, to identify any performance bottlenecks.
9. User experience testing: Assess the overall user experience, including interface usability, controls, and game mechanics, to provide feedback for improvement.
10. Final report and feedback: Compile a comprehensive report summarizing the testing process, identified issues, and recommendations for enhancing the game’s quality and user experience. Provide feedback to the development team for continuous improvement

Business Growth & Improvement Experiments

1. Name: Implement automated testing tools
Description: Integrate automated testing tools into the game testing process to streamline and speed up the testing phase. This can include tools for regression testing, performance testing, and compatibility testing.
Expected Outcome: Increased efficiency in testing, reduced manual effort, faster turnaround time for testing cycles, and improved accuracy in identifying bugs and issues.

2. Name: Develop a comprehensive bug tracking system
Description: Create a centralized bug tracking system that allows for efficient tracking, prioritization, and resolution of bugs and issues identified during game testing. This can include using project management software or specialized bug tracking tools.
Expected Outcome: Improved organization and communication within the development team, enhanced visibility of bug status, faster resolution of issues, and increased client satisfaction.

3. Name: Establish clear testing guidelines and documentation
Description: Develop standardized testing guidelines and documentation templates to ensure consistency and clarity in the testing process. This can include test case templates, bug report formats, and guidelines for test coverage.
Expected Outcome: Improved efficiency in testing, reduced ambiguity in test execution, enhanced communication between testers and developers, and increased overall quality of the testing process.

4. Name: Collaborate with developers during the development phase
Description: Foster closer collaboration with developers by participating in the development phase, attending meetings, and providing early feedback on game design and functionality. This can help identify potential issues early on and streamline the testing process.
Expected Outcome: Improved understanding of game requirements, reduced rework and iterations, enhanced communication between testers and developers, and increased overall quality of the final product.

5. Name: Implement continuous integration and deployment
Description: Integrate continuous integration and deployment practices into the game development process to automate build and deployment tasks. This can include using tools like Jenkins or GitLab CI/CD to automate the build, testing, and deployment processes.
Expected Outcome: Faster and more frequent releases, reduced manual effort in build and deployment tasks, improved stability and reliability of the game, and increased efficiency in the development and testing workflow.

6. Name: Conduct user experience (UX) testing
Description: Incorporate user experience testing into the game testing process to gather feedback on gameplay, user interface, and overall user satisfaction. This can involve recruiting external users or conducting internal playtesting sessions.
Expected Outcome: Improved user satisfaction, enhanced gameplay experience, identification of usability issues, and increased overall quality of the game.

7. Name: Develop a network of industry contacts
Description: Actively network and build relationships with professionals in the game development and IT industry. This can involve attending industry events, joining online communities, and participating in forums or social media groups.
Expected Outcome: Increased visibility and reputation within the industry, potential collaboration opportunities, access to industry insights and trends, and potential referrals for new freelance game testing projects

What Next?

The above map and experiments are just a basic outline that you can use to get started on your path towards business improvement. If you’d like custom experiments with the highest ROI, would like to work on multiple workflows in your business (for clients/customers, HR/staff and others) or need someone to help you implement business improvement strategies & software, get in touch to find out whether working with a workflow coach could help fast-track your progress.